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Alex Casillas

@alexvcasillas.dev

$ core-engineering @tiptap.dev >_ curl-runner.com on my spare time

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02.11.2024
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Latest posts by Alex Casillas @alexvcasillas.dev

β€ͺImagine spending eight fkn thousand dollars for the MBP and not getting the fucking AC adapter πŸ‘πŸ» who’s brilliant idea was this? β€œit’s because of the carbon footprint” but I have to buy a separate fkn box to get the fkn adapter to be able to charge my 8 fkn thousand dollars MBP. (chef’s kiss)‬

04.03.2026 06:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wow! This is crazy 😱 it’s my first ever GitHub sponsor for my work on open-source ❀️ I cannot express how grateful and happy I am about this milestone πŸŽ‰

02.03.2026 07:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It’s crazy and scary, very scary

26.02.2026 20:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I honestly think that it’s crazy that someone could just mark you as something just because they feel like and without even knowing a shit about the other person…

26.02.2026 20:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

So people can make public lists of others and mark them as something they’re not and ruin them and cause a bad reputation just because someone is just being a prick and does not like that I just wanna use AI to prototype instead of spending thousands of dollars on someone that might even be worst?

26.02.2026 20:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

Also, GPT Image 1.5 was the most expensive one, Gemini PRO after, and then xAI as the cheapest one :)

26.02.2026 07:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Also, xAI was by far the fastest model to output the image, and OpenAI was the slowest one

26.02.2026 07:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Worth mentioning that the only one that supported transparent backgrounds out of the box was OpenAI, for Gemini, I had to craft an erosion tool to erase a magenta background, which didn't even come as a single color but in a range 🫠 For xAI maybe I forgot to configure something

26.02.2026 07:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Same prompt, xAI, OpenAI, and Gemini, which one looks the best?

26.02.2026 07:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I asked for image generation AI models. A random person came in telling me that I should hire an artist, I just replied it’s just to prototype and I’m not hiring any artist just to prototype and I got blocked? πŸ˜… guess people have a very thin skin

25.02.2026 17:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Well, this is just for me to prototype games and try stuff so I’m not going to actually hire any artist just to create game prototypes 🀷🏻

25.02.2026 17:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What are some good AI models for image generation? I’m working on a game asset generation platform for myself and I’d like to test different models beyond NanoBanana and GPT :)

25.02.2026 08:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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The inlay-proto.up.railway.app seems to be broken?

25.02.2026 06:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yeah, that’s actually true! I need to fine tune the image resolution based off the prompt and add more settings to adjust output resolution! Thanks for bringing this up! ❀️

23.02.2026 15:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Pixel art still has some artifacts, but I think this is due to Gemini itself not creating proper pixel art, because it's creating giant "pixels" in a much bigger image canvas, so that's why it's not looking that good, and I'm getting artifacts. Also, my erossive script is maybe a little aggressive πŸ˜…

23.02.2026 14:44 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

> Style: Hand-drawn. 2.5D-style armour for a Diablo-like roguelike game. The armour should resemble a demon. You can take inspiration from Diablo's demon hunter and World of Warcraft rogues. Standalone item draw. No character. Avoid: blurry, low quality, poor quality, characters, enemies, npcs.

23.02.2026 14:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wow, check this out! The background removal looks sick when it comes to hand-drawn art style 😱

23.02.2026 14:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

proceed with the removal of those. I'm learning a lot with this project and burning quite a few tokens and quite a few dollars in asset generation with the Gemini API, but hey, knowledge has no price, unless it ends up getting me broke. At that point I wouldn't care because my wife would πŸ”ͺ me 🫠

23.02.2026 10:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Gemini to generate the backgrounds with this particular #ff00ff shade", and you know what? Gemini does not give a F$c# about the hex you tell him and it generates a different shade of magenta, so you gotta due hue-based magenta detection across the sprite to identify the magenta shades and then...

23.02.2026 10:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

receiving the output. But there's also another catch, usually in game assets, designers have this accepted pattern of using this particular shade of magenta #ff00ff to symbolize transparency. It's wildly used as it's a color that's not used at all in game design so I told myself "ok, let's ask...

23.02.2026 10:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

and the result ended up very promising, but as you can see from the screenshot, there are still pink/magenta artifacts remaning from the image manipulation, because Gemini does not generate real transparent backgrounds, it lacks of alpha channel outputs and I had to manually do it myself after...

23.02.2026 10:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

artist I decided that "why not try to build my own asset generation pipeline using Google's NanoBanana so I can prototype something more appealing than colored squares?" and there's the result. I've been slowly iterating on generating sprites and spritesheets that allow for transparent bgs...

23.02.2026 10:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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A fun project that I did over the weekend when my wife and baby were napping, even though I promised myself I would not touch the computer on the weekends πŸ˜… It's an AI tool to generate game assets. Since lately I've been playing around with @phaser.io and @godotengine.org but I'm not a graphical...

23.02.2026 10:36 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hey @bsky.app I think the OG is broken only here because I’ve been testing on other apps and OG testers and works fine, could bluesky not processing the URL correctly?

22.02.2026 14:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Will do :)

22.02.2026 14:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

And somehow my package gets redirected into a blank page πŸ€”

22.02.2026 14:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey @npmx.dev what am I missing on my package to have a better looking OG generation? πŸ€”

22.02.2026 14:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
npmx

npmx.dev/package/@cur...

22.02.2026 14:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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Some www.curl-runner.com analytics for the current period (30d) –by pulsora.co

20.02.2026 19:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Well, there's even docs about it now!
Check them at graphdb.alexvcasillas.workers.dev
I've used @cloudflare.social pages and workers and @astro.build to quickly get the docs up and running!

16.02.2026 14:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0