RATØ | Gamedev | Open to work.'s Avatar

RATØ | Gamedev | Open to work.

@ratonline

πŸ•Ή Artisan of games | Making games using #GameMaker and #Aseprite on a #SteamDeck. Posts in English and Brazilian portuguese. I see the world thru RAT EYES.

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Latest posts by RATØ | Gamedev | Open to work. @ratonline

direΓ§Γ£o de arte muito foda deles

09.03.2026 13:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Spent the last month or so working on this new (and very important!) area for ABYSS X ZERO!

Haven't worked on an area like this since the Downtown from UNSIGHTED, so it's been very nostalgic to create these urban/city assets.

A lot of WIP elements here still!

#gamedev #madewithunity #lowpoly #axz

08.03.2026 16:31 πŸ‘ 1749 πŸ” 433 πŸ’¬ 56 πŸ“Œ 21

tΓ‘ doidera isso aΓ­

08.03.2026 16:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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fighting the living dead in my friend s @fernandotittz.bsky.social game this weekend.
go check it out:
store.steampowered.com/app/4278170/...
very cool take on '' zombie survive'' game. mix of classic campaign ''find item to do that thing'' with wave style ''mercenaries'' mode of resident evil.

08.03.2026 12:52 πŸ‘ 34 πŸ” 12 πŸ’¬ 4 πŸ“Œ 0

minha profecia do Doomnilo Dias se cumpriu

08.03.2026 13:40 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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found a drawing of my last DnD char

08.03.2026 00:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

taking notes

07.03.2026 16:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

sorry about the soundtrack

06.03.2026 21:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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stress test #gamemaker #3d #indiedev

06.03.2026 21:56 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

on X you would have a lot of FF0000 purists swarming on

06.03.2026 17:53 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

THIS is the right way to use the internet

06.03.2026 17:46 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Demo will be available at Itchio.
Maybe later on steam.

05.03.2026 11:32 πŸ‘ 19 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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05.03.2026 11:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

a bit of polish
#gamemaker #kawarimi

28.03.2025 16:57 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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my creatures finally have some brains
#gamemaker #kawarimi #indiegame

15.04.2025 12:39 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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today I wrote a custom sprite based particle system so the debris react to the custom physics and have the same properties of the destroyed object. the performance cost is pretty good as most of the work only happens when they are moving.

#gamemaker #kawarimi #indiegame

08.05.2025 21:25 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

as cores do master system sΓ£o braba dms+
#kawarimi #aseprite #pixelart

10.05.2025 16:09 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

#kawarimi #indiegame #pixelart #animation #aseprite

12.05.2025 00:33 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

terrible capture, but its working as intended
#indiedev #gamemaker #kawarimi #pixelart

17.05.2025 20:31 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

#brart #brartday

30.05.2025 16:32 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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n Γ© o melhor exemplo mas achei esse.

repara que qaundo o player toma uma porrada da uma pausa e aparece um toco, na pratica vc ta trocando de lugr com o toco e o toco toma a porrada. n Γ© tao obvio pq eu escolhi um muito proximo e ta faltando um milhao de feedback e UI tb, mas juro q ta funcionando.

12.06.2025 14:58 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

If you see this, post a bird

#kawarimi #pixelart

17.06.2025 22:30 πŸ‘ 21 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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#kawarimi #gamemaker #indiedev
#screenshotsaturday

29.06.2025 00:04 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
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setting layers
#kawarimi #gamemaker #indiedev

08.07.2025 21:33 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
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almost there
#gamemaker #kawarimi #ui #ux #motiongfx #indiedev

06.08.2025 01:21 πŸ‘ 16 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
14.08.2025 19:11 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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#UI #aseprite #gamedev #pixelart #γƒ‰γƒƒγƒˆη΅΅ #εƒη΄ θ‰Ίζœ― #ν”½μ…€μ•„νŠΈ

27.08.2025 18:28 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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first draft for the "character sheet"
#aseprite #gamedev #pixelart #γƒ‰γƒƒγƒˆη΅΅ #εƒη΄ θ‰Ίζœ― #ν”½μ…€μ•„νŠΈ

01.09.2025 13:48 πŸ‘ 13 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
04.03.2026 19:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

added more essential stuff to the system
#gamemaker #3d #indiedev

04.03.2026 18:33 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0