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Slint

@slint.dev

Slint | Declarative GUI for Rust, C++, and JavaScript to build Embedded, Desktop and Web applications / https://slint.dev

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22.11.2023
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Latest posts by Slint @slint.dev

Preview
Release 1.15.1 ยท slint-ui/slint Slint 1.15.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.15.1: Rust: Run cargo update. C++: If you're usin...

Hi! We've just released #Slint 1.15.1, a patch release that fixes a handful of bugs that slipped the last release.
Slint is a native UI toolkit for embedded and desktop apps.
See our change log for a complete list of changes.
github.com/slint-ui/sli...

#cpp #cplusplus #rustlang #python

12.02.2026 16:00 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Slint 1.15 Released Slint 1.15 Released

๐ŸŽ‰ Slint 1.15 is out!

This release brings dynamic GridLayout (with for loops), two-way bindings on struct fields, Python type hints via slint-compiler, and improved iOS/Android support (safe area + virtual keyboard areas).

๐Ÿ“ Blog post: slint.dev/blog/slint-1...

#Slint #rustlang #python #cpp

04.02.2026 15:28 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
LibrePCB 2.0.0 Released | LibrePCB Blog I am very proud to announce the release of LibrePCB 2.0.0 today, after 10 months of hard work! The implementation of a completely new UI with modern technologies marks the beginning of a new era in th...

๐ŸŽ‰ #LibrePCB 2.0 is out
librepcb.org/blog/2026-01...
A free, cross-platform app for drawing schematics and designing PCBs. In 2.0, the UI migrated from #Qt to #Slint, bringing a refreshed productivity-focused interface.
Proud to see Slint used in a large-scale desktop app ๐Ÿ’™
#MadeWithSlint #OpenSource

30.01.2026 16:26 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Call for Testing for Slint 1.15 ยท slint-ui slint ยท Discussion #10621 We're getting ready for the Slint 1.15 release, and your feedback helps us make it solid and reliable! Please try the pre-release/1.15 branch with your own applications and report any regressions y...

๐Ÿ” Call for testing: #Slint 1.15 is coming soon!
Please try the release branch with your own apps and report any regressions.

Highlights include GridLayout for loops, mobile safe areas, two-way bindings on structs, Python stubs, and more.

๐Ÿ“ github.com/slint-ui/sli...

#rustlang

30.01.2026 07:09 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Using Servo with Slint Using Servo with Slint: A Journey of Rust and Rendering

Weโ€™re working on using #Servo to embed web content in #Slint apps ๐Ÿฆ€๐ŸŒ
For details, examples, and screenshots, check out Burhanโ€™s blog post:
slint.dev/blog/using-s...

#rustlang #MadeWithSlint @servo.org

19.01.2026 15:42 ๐Ÿ‘ 25 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Yoram Bar-Haim / LibreGagdet ยท GitLab GitLab.com

https://gitlab.com/bhyoram/libregagdet
LibreGadget now has slint UI instead of QML, which significantly reduces the needed rust code.
@tuxdevices

28.12.2025 19:30 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

I'm so happy with the new Speedometer demo that is part of @slint.dev 1.14. It took around a day to complete and this video shows the jump from the first hour or so, to when I finished polishing things. You can play with the demo or see the code here docs.slint.dev/latest/demos...

21.10.2025 13:42 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Slint 1.14 Released Slint 1.14 Released

Weโ€™re proud to release #Slint 1.14 ๐Ÿ’™
Now with universal transforms ๐ŸŒ€, #Python asyncio ๐Ÿ, and a unified text engine with Fontique and Parley ๐Ÿ–‹๏ธ
๐Ÿ‘‰ slint.dev/blog/slint-1...

#cplusplus #GUI #Python #rustlang

21.10.2025 13:34 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Call for testing: 1.14 release ยท slint-ui slint ยท Discussion #9720 Weโ€™re getting ready for the Slint 1.14 release, and your feedback helps us make it rock-solid! Please try the latest master build with your own applications and report any regressions ๐ŸŒŸ Highlights:...

๐Ÿ”Ž Call for testers!
#Slint 1.14 is around the corner โ€” try the latest build and tell us what you find ๐Ÿ›โœจ
๐ŸŒ€ New transforms, ๐Ÿ–‹๏ธ better text, ๐Ÿ Python asyncio, ๐Ÿ’ป live preview updates
๐Ÿ‘‰ github.com/slint-ui/sli...

13.10.2025 09:39 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Making Slint Desktop-Ready Making Slint Desktop-Ready

We're excited to share that for the next few weeks we will be focused on improving features in #Slint to make it production-ready for desktop application development - slint.dev/blog/making-...

#UI #CrossPlatform #OpenSource #DesktopApps

09.10.2025 12:20 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Screenshot of whispercap

Screenshot of whispercap

Screenshot of whispercap

Screenshot of whispercap

Check out Whispercap: a desktop app to transcribe audio & video into subtitles using Whisper models.
Built with #Rust + #Slint ๐Ÿฆ€๐Ÿ–ผ๏ธ
Includes subtitle translation & editing tools.

๐Ÿ”— github.com/heng30/whisp...

#MadeWithSlint #rustlang

26.09.2025 10:46 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Material 3 Design Comes To Slint Material 3 Design Comes To Slint

๐Ÿš€ Today we've released Material 3 Design components for #Slint
๐Ÿš€ Deliver polished, touch-friendly, UI's for your products.
๐Ÿš€ Build a user interface that seamlessly works across desktop, mobile, web, and embedded devices.
slint.dev/blog/materia...
#MaterialDesign #UI #UX

26.09.2025 08:17 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Preview of LibrePCB 2.0's Next-Gen UI | LibrePCB Blog Iโ€™ve made a lot of progress with the completely new user interface for LibrePCB 2.0 and am very excited to share some insights how it will look, and how it makes LibrePCB better in many ways. The Orig...

The open-source PCB design tool #LibrePCB is incrementally migrating its UI from #Qt to #Slint. After 6 months of work, theyโ€™re almost finished ๐ŸŽ‰ They published a blog post detailing the progress with screenshots and videos: librepcb.org/blog/2025-09...
#MadeWithSlint #cpp #cplusplus #QtDev

15.09.2025 07:24 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Release 1.13.1 ยท slint-ui/slint Slint 1.13.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.13.1: Rust: Run cargo update. C++: If you're usin...

๐Ÿš€ Today we've released #Slint 1.13.1, a patch release that fixes a compiler error in the context menu handling, a bug in GPU rendering with linuxkms, and several stability improvements. github.com/slint-ui/sli...
For a complete list, check out the ChangeLog github.com/slint-ui/sli...

11.09.2025 08:55 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
MapLibre Newsletter August 2025 The MapLibre Organization is an umbrella for open-source mapping libraries.

๐Ÿ“ข MapLibre August 2025 Newsletter is out!

๐Ÿ™ Thanks to @microsoft.com for becoming a Gold Sponsor
๐Ÿ—ณ๏ธ New Voting Members
๐ŸŽ‰ Slint SDK for MapLibre Native
๐Ÿ‘ฅ Sponsoring @IndiaFOSS & ticket giveaway

๐Ÿ“– Read more: maplibre.org/news/2025-09...

#openstreetmap #maplibre #foss4g #opensource

05.09.2025 11:49 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

Decided to open source the music player i've been using everyday, it uses MPD so don't expect it to work without that setup correctly; but it's just a prettified sorta buggy client I'm not really working on anymore #linux #rust #slint #opensource

05.09.2025 13:29 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Slint 1.13 Released Slint 1.13 Released with Live-Preview for Rust and C++

๐Ÿš€ Weโ€™re proud to announce Slint 1.13. Now with Live-Preview for Rust & C++, an outline panel, menu improvements, better gradients, and more.

Read the full release blog: slint.dev/blog/slint-1...

#Slint #RustLang #cpp

03.09.2025 14:57 ๐Ÿ‘ 11 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Call for testing: 1.13 release ยท slint-ui slint ยท Discussion #9231 We're preparing to release Slint 1.13, and the nightly builds are ready for testing. Your feedback is key to catching bugs early and polishing the final release. โœจ Highlights in 1.13 Local variable...

๐Ÿ”Ž Call for testing: Slint 1.13 is coming soon!
Please try the master branch with your own apps and report any regressions.

๐Ÿ“ Discussion: github.com/slint-ui/sli...
๐Ÿ“– Instructions: github.com/slint-ui/sli...

#Slint #RustLang

22.08.2025 11:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Screenshot of Krokiet 10.0

Screenshot of Krokiet 10.0

๐Ÿš€ Czkawka 10.0 has been released.
A fast, multi-platform app (in #Rust) for finding duplicates, empty folders, similar images & more.
Its GUI, Krokiet, is built with #Slint

๐Ÿ’ฌ www.reddit.com/r/rust/comme...

๐Ÿ”— github.com/qarmin/czkawka

#MadeWithSlint #rustlang

19.08.2025 06:26 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

Another cool app made with #Slint ๐ŸŽฏ
A dead simple task tracker - add, edit, archive, restore tasks, see stats, and even generate plans with AI
๐Ÿ”— github.com/heng30/tasklog
#MadeWithSlint #RustLang

14.08.2025 10:40 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Crafting Rust Macros: Lessons from Slint โ€” Olivier Goffart at Rust in Paris 2025 ๐Ÿฆ€ Conf
Crafting Rust Macros: Lessons from Slint โ€” Olivier Goffart at Rust in Paris 2025 ๐Ÿฆ€ Conf YouTube video by Rust in Paris ๐Ÿฆ€ Conf

๐ŸŽฅ Rust in Paris 2025 ๐Ÿฆ€

At the latest edition of Rust in Paris, Olivier Goffart delivered a talk on the power of Rust macros.

๐Ÿ‘‰ Watch the full talk: youtu.be/vE9EH1kOXOU

Huge thanks to Olivier ๐Ÿ™Œ

#RustLang #RustMacros #RustInParis #RustProgramming #OpenSource #Slint #RustCommunity #CppIntegration

09.08.2025 16:38 ๐Ÿ‘ 6 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A blue square promoting a workshop at the Oxidize Conference in Berlin from September 16 - 18, 2025. This post features an image of Michael Winkelmann, who will be holding a workshop titled Building embedded GUIs with Rust.

A blue square promoting a workshop at the Oxidize Conference in Berlin from September 16 - 18, 2025. This post features an image of Michael Winkelmann, who will be holding a workshop titled Building embedded GUIs with Rust.

Building embedded GUIs comes with challenges like limited resources and real-time constraints. In this workshop, Michael Winkelmann will guide you through creating a weather station app on Espressif hardware using Slint and Rust: oxidizeconf.com/sessions/emb... @slint.dev #RustLang #Embedded #GUI

05.08.2025 07:57 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Screen capture of Simplemoji

Screen capture of Simplemoji

Another cool app made with #Slint: Simplemoji ๐Ÿ˜„
A fast and customizable emoji picker, written in Rust
๐Ÿ‘‰ github.com/SergioRibera...
#MadeWithSlint #rustlang

20.07.2025 13:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Slint Material Components Tech Preview Slint Material Components Tech Preview

Slint โค๏ธ Material Design: We're proud to announce a tech-preview of Material Design re-implemented in #Slint, with navigation bars, side sheets, segmented buttons, and more. Jump right into building with ready-made components:

slint.dev/blog/materia...

#MaterialDesign #Embedded

07.07.2025 13:45 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
GitHub - reciperium/temporis: A pomodoro timer focused on attention and well-being A pomodoro timer focused on attention and well-being - reciperium/temporis

I've just open sourced my new #pomodoro app, initially built for Linux (but it should work on Mac). Still in development, however, I'm already using it for myself. It's built with #rustlang and @slint.dev check it out!

github.com/reciperium/t...

03.07.2025 09:24 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hey, thanks for the honest feedback.

I agree the widget gallery screenshots could use some polishing, they've been there for over two years.

About the website scrolling offscreen on mobile: thatโ€™s new to us. Could you share what you mean and what device/browser you saw it on? We'd love to fix it.

28.06.2025 12:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Release 1.12.1 ยท slint-ui/slint Slint 1.12.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.12.1: Rust: Run cargo update. C++: If you're usin...

๐Ÿ› ๏ธ We released Slint 1.12.1 with bug fixes, small improvements, and binaries for Windows on ARM.
Get it here โ†’ github.com/slint-ui/sli...

25.06.2025 16:09 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Slint 1.12 Released DRAFT: Slint 1.12 Released with WGPU Support, iOS Port, and Figma Variables Integration

๐Ÿš€ Slint 1.12 is out!
- Add 3D graphics with new WGPU support (works with Bevy)
- Build Rust UIs for iPhone & iPad
- Import Figma design tokens into your app
- Smarter live preview & debug console
Blog post here ๐Ÿ‘‰ slint.dev/blog/slint-1...

16.06.2025 13:18 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Invitation to Rust on Embedded - The Elektor Academy Pro Conference - 16th July 2025 - online
Invitation to Rust on Embedded - The Elektor Academy Pro Conference - 16th July 2025 - online YouTube video by Juraj Michรกlek

Curious about Rust on Embedded? Sign up for "Rust on Embedded", the online Elektor Academy Pro Conference on July 16th. Juraj Michรกlek from #Espressif will showcase no_std #Slint, #BevyEngine, and more
www.youtube.com/watch?v=N_Pr...
๐Ÿ‘‰ www.elektormagazine.com/news/rust-on...
#rustlang #EmbeddedRust

13.06.2025 07:07 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Call for Testing: Slint 1.12 is Almost Here ยท slint-ui slint ยท Discussion #8637 We're preparing to release Slint 1.12, and the nightly builds are ready for testing. Your feedback helps us catch bugs early and improve the final release. Highlights in 1.12 ๐ŸŽฎ WGPU integration - i...

Slint 1.12 is almost here ๐Ÿš€
Nightly builds are ready for testing!
Includes WGPU support, iOS port & more.

Help us by trying it out & reporting bugs ๐Ÿ’™
github.com/slint-ui/sli...

06.06.2025 15:18 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0