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Charles Boury

@charlesboury.fr

Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ (EN/FR) Check my website: https://charlesboury.fr

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19.10.2023
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Latest posts by Charles Boury @charlesboury.fr

Un personnage, GΓ©rard, arrive au paradis, devant le portail gardΓ© par Saint Pierre.

Un personnage, GΓ©rard, arrive au paradis, devant le portail gardΓ© par Saint Pierre.

Important ⚠️ Contenu pédagogique. Histoire vraie. Pourquoi est-il important de créditer les artistes ? Vous le saurez en lisant cette bande dessinée.

1/20

04.03.2026 15:42 πŸ‘ 725 πŸ” 409 πŸ’¬ 14 πŸ“Œ 55
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Combo

04.03.2026 17:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Creating a Hero We Care About in Adorable Adventures
Creating a Hero We Care About in Adorable Adventures YouTube video by WildSheepStudio

We just released the first dev‑commentary for Adorable Adventures.

It’s a short look at how Boris’ personality shaped our design work, from animation to the scent system. If you’re curious about our #gamedev process, the video’s here

04.03.2026 15:13 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

for some reason I can do it on one side, but not mirrored ToT

25.02.2026 17:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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"How did your day go?"

me all day:

25.02.2026 17:04 πŸ‘ 50 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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with vertex colors!
Easy to setup in blender πŸ–ŒοΈ

25.02.2026 16:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Trying to get something with "preserve volume" option off, because apparently it’s not present in game engines

24.02.2026 07:17 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Pantyhose + backpack.
That's it, that's the game.

24.02.2026 02:38 πŸ‘ 44 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

still no UVS πŸ’ͺπŸ‘Ά

24.02.2026 02:33 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Posings to test the skin+rig. Trying to tell some stories πŸ’Ž

24.02.2026 02:32 πŸ‘ 103 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0
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#b3d

24.02.2026 02:22 πŸ‘ 82 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Same with progs and keywords, putting them in the right place πŸ˜…

18.02.2026 10:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#lowpoly

17.02.2026 22:01 πŸ‘ 139 πŸ” 9 πŸ’¬ 2 πŸ“Œ 2
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what else could be on the bag?

17.02.2026 21:54 πŸ‘ 87 πŸ” 13 πŸ’¬ 5 πŸ“Œ 0

I’m adding notations on top of my model in blender, just as a quick way to think about the next step. Sticking it to surfaces. It breaks when I move the camera more. This is not for final rendering. Tbf i don’t even think this tool is part of grease pencil!

13.02.2026 10:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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12.02.2026 21:58 πŸ‘ 82 πŸ” 8 πŸ’¬ 3 πŸ“Œ 0

for midpoly, I fiddle with each vertex position over and over until it’s πŸ‘Œ

10.02.2026 19:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! Well, I’m still learning as I go, so no defined process yet. I keep it non destructive and simple so that I can come back to a previous stage. Struggling with rig and skin rn

10.02.2026 19:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Grease Pencil, so good to plan work ✏️✨

10.02.2026 08:22 πŸ‘ 69 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0

It’s by design. I stopped updating the OS years ago, it’s totally manageable

09.02.2026 09:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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After Dark Souls 1, I finished Metroid Zero Mission, and right now, I'm playing Zelda 1 (NES). Next could be BOTW, which I found too hard when I played it back then.

The link between all these games is... level design. I'm looking for world design inspiration πŸ—ΊοΈ

07.02.2026 09:20 πŸ‘ 9 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0
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I'm currently enjoying the challenge in Baby Steps πŸ‘£ Recommended!

When I beat Dark Souls 1 a few months back, it changed my relation to games. Until now I was easily frustrated from the friction a game would opposed me, so I didn't enjoy lots of titles, or never pushed to the ending

07.02.2026 09:20 πŸ‘ 15 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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man, I love Blender

03.02.2026 18:07 πŸ‘ 186 πŸ” 21 πŸ’¬ 5 πŸ“Œ 0
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handy texture of the day

27.01.2026 18:15 πŸ‘ 19 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
Screenshot from the game "En Garde!". A symmetrical room is shades of red, with a yellow light at the center. The architecture is in the Mudejar style.

Screenshot from the game "En Garde!". A symmetrical room is shades of red, with a yellow light at the center. The architecture is in the Mudejar style.

A screenshot from the game "En Garde!". A small plaza surrounded by a few houses and a lot of plants, in the late afternoon. There are floral drawings on the paved ground.

A screenshot from the game "En Garde!". A small plaza surrounded by a few houses and a lot of plants, in the late afternoon. There are floral drawings on the paved ground.

Concept art of a witch's cauldron. The cauldron is hanging from a golden metalic structure made of concentric circles. Next to it are drawings, in a simpler style, of jars and parchments.

Concept art of a witch's cauldron. The cauldron is hanging from a golden metalic structure made of concentric circles. Next to it are drawings, in a simpler style, of jars and parchments.

A screenshot of a 3D scene. We are inside a stone pergola, overlooking grassy hills. There are some weeping willows in the distance.

A screenshot of a 3D scene. We are inside a stone pergola, overlooking grassy hills. There are some weeping willows in the distance.

Hi all!
I'm Andrea, a mid-level environment artist; mostly interested in 3D work, but I try my hand at 2D concept and illustration from time to time. In love with stylized art and drawing plants.

18.10.2024 17:35 πŸ‘ 126 πŸ” 36 πŸ’¬ 7 πŸ“Œ 0

Perfect, this game will be a gem!

17.01.2026 22:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New friend

17.01.2026 22:03 πŸ‘ 39 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Oups, I fixed it now ✨
it got suspended for 1 day

15.01.2026 10:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Can we talk about how Vanilla WoW's Trees are the best low-poly trees ever? pt.2
They woke up one day and chose to cook.
150 tris.

06.01.2026 17:30 πŸ‘ 129 πŸ” 25 πŸ’¬ 3 πŸ“Œ 0

Oh ben j’ai la mΓͺme ! C’est peut-Γͺtre Γ©vident, mais attention Γ  ne pas t’asseoir dessus sinon Γ§a se plie hehe

26.12.2025 23:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0