Un personnage, GΓ©rard, arrive au paradis, devant le portail gardΓ© par Saint Pierre.
Important β οΈ Contenu pΓ©dagogique. Histoire vraie. Pourquoi est-il important de crΓ©diter les artistes ? Vous le saurez en lisant cette bande dessinΓ©e.
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04.03.2026 15:42
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Combo
04.03.2026 17:01
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Creating a Hero We Care About in Adorable Adventures
YouTube video by WildSheepStudio
We just released the first devβcommentary for Adorable Adventures.
Itβs a short look at how Borisβ personality shaped our design work, from animation to the scent system. If youβre curious about our #gamedev process, the videoβs here
04.03.2026 15:13
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for some reason I can do it on one side, but not mirrored ToT
25.02.2026 17:08
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"How did your day go?"
me all day:
25.02.2026 17:04
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with vertex colors!
Easy to setup in blender ποΈ
25.02.2026 16:56
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Trying to get something with "preserve volume" option off, because apparently itβs not present in game engines
24.02.2026 07:17
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Pantyhose + backpack.
That's it, that's the game.
24.02.2026 02:38
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still no UVS πͺπΆ
24.02.2026 02:33
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Posings to test the skin+rig. Trying to tell some stories π
24.02.2026 02:32
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#b3d
24.02.2026 02:22
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Same with progs and keywords, putting them in the right place π
18.02.2026 10:41
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#lowpoly
17.02.2026 22:01
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what else could be on the bag?
17.02.2026 21:54
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Iβm adding notations on top of my model in blender, just as a quick way to think about the next step. Sticking it to surfaces. It breaks when I move the camera more. This is not for final rendering. Tbf i donβt even think this tool is part of grease pencil!
13.02.2026 10:35
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12.02.2026 21:58
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for midpoly, I fiddle with each vertex position over and over until itβs π
10.02.2026 19:42
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Thanks! Well, Iβm still learning as I go, so no defined process yet. I keep it non destructive and simple so that I can come back to a previous stage. Struggling with rig and skin rn
10.02.2026 19:31
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Grease Pencil, so good to plan work βοΈβ¨
10.02.2026 08:22
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Itβs by design. I stopped updating the OS years ago, itβs totally manageable
09.02.2026 09:27
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man, I love Blender
03.02.2026 18:07
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handy texture of the day
27.01.2026 18:15
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Screenshot from the game "En Garde!". A symmetrical room is shades of red, with a yellow light at the center. The architecture is in the Mudejar style.
A screenshot from the game "En Garde!". A small plaza surrounded by a few houses and a lot of plants, in the late afternoon. There are floral drawings on the paved ground.
Concept art of a witch's cauldron. The cauldron is hanging from a golden metalic structure made of concentric circles. Next to it are drawings, in a simpler style, of jars and parchments.
A screenshot of a 3D scene. We are inside a stone pergola, overlooking grassy hills. There are some weeping willows in the distance.
Hi all!
I'm Andrea, a mid-level environment artist; mostly interested in 3D work, but I try my hand at 2D concept and illustration from time to time. In love with stylized art and drawing plants.
18.10.2024 17:35
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Perfect, this game will be a gem!
17.01.2026 22:10
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New friend
17.01.2026 22:03
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Oups, I fixed it now β¨
it got suspended for 1 day
15.01.2026 10:17
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Can we talk about how Vanilla WoW's Trees are the best low-poly trees ever? pt.2
They woke up one day and chose to cook.
150 tris.
06.01.2026 17:30
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Oh ben jβai la mΓͺme ! Cβest peut-Γͺtre Γ©vident, mais attention Γ ne pas tβasseoir dessus sinon Γ§a se plie hehe
26.12.2025 23:59
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