CS PhD Student @ UMD | HCI + XR 🥽
Someone left my mind on shuffle 🔀 | 🏳️🌈🇮🇪🌹
https://loganstevens.github.io
Prof for Visual Computing with focus on AR and Visual Interfaces, Aarhus University
Reducing the impact of major environmental challenges on mental health
🔗 https://www.environmental-project.org/
Cognitive neuroscientist studying how we see and think about the physical world.
Assistant Professor, Department of Psychology at the University of Wisconsin-Madison.
https://paulunlab.psych.wisc.edu/
she/her
UF BME Professor; Neuromechanist merging humans and machines (mobile EEG, bionic prostheses, robotic exoskeletons, virtual reality)
⚡ Creative Director making emerging tech irresistible | XR, AI & Games | Into flow state, suspension of disbelief, and cognitive affordances
Computer Scientist and Neuroscientist. Lead of the Blended Intelligence Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
Visuomotor scientist interested in how having hands that can grasp things shapes how we see the world. Also I like to cook.
Please consider visiting & sharing this campaign to help with the medical care costs of my partner Sara: https://gofund.me/03bfd577
Dance artist, Maker & Creative Technologist. XR, live motion capture, digital performance & immersive theatre. Artist director @unwireddance.bsky.social . Lecturer & researcher @ Goldsmiths University
🇫🇷 🇬🇧
https://www.clemencedebaig.com/
The best #AR news feed:
https://www.reddit.com/r/augmentedreality/
#AugmentedReality #MixedReality #XR #SmartGlasses #AIGlasses
In pursuit of the ultimate Spatial Experience since 2007.
CEO and cofounder of AWEXR.com, SuperVentures.com, AugmentedReality.org, Ogmento (Acquired by Apple)
Research intern at Google, CS PhD candidate at University College London, exploring (outdoor) collaborative mixed reality at the intersection of #HCI, #GenerativeAI, and #CSCW | Previously at Niantic Labs, Microsoft Research, IBM, TNO Research
nels.dev
Associate Professor of Computer Science at @princeton.edu. Co-director of Princeton HCI. Board member at Crisis Text Line.
https://andresmh.com
HCI researcher & professor
Leading TACT Lab at UNIST
tactlab.org
Dr. | Senior Scientist Singapore-ETH Centre | Embodiment • Math Ed • HCI • XR • AI • Games | #FutureEmbodiedLearningTechnologies (FELT) | juliachatain.com | she/they | 🇸🇬🇨🇭🏳️🌈
Assistant Professor at UT Austin CS | Human-AI Interaction, Accessibility, Creativity | https://amypavel.com/
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
Professor, University of Georgia.
Director, Center for Advanced Computer-Human Ecosystems (CACHE). https://www.ugavr.com
#VR #AR #research #behaviorchange #communication #technology #metaverse
Media and tech scholar. Teaches at USC Annenberg. Writes stuff for normal people too. Stings in a tribute band. Author of six books, with the latest being 'Mediating Plureality: Technology, Perception, and Ethics in a Divided Democracy'.
Researching histories & futures of touch tech/haptics
Prof @ NYU Tandon TCS/IDM https://shorturl.at/0Wwzc
Archaeologies of Touch https://tinyurl.com/4kcxxkfk
Edit @ ROMchip journal https://shorturl.at/sDFI1
Mostly reformed goth
Associate professor at Grupo de Tratamiento de Imágenes of the Universidad Politécnica de Madrid (UPM). Interests: image, video, immersive technologies, quality of user experience, human perception.
Research Scientist at Niantic | HCI, AI, AR
Empowering users, democratizing tech, designing real-world solutions.
Assistant Professor at National Taiwan University (NTU, Taipei). PhD, University of Chicago (Human-Computer Interaction, Virtual/Augmented Reality, Wearable, Haptics) https://lab.tengshanyuan.info/
Researcher on new media and immersive reality technologies 👩💻🎮 exploring the relationship between gender, inclusion, and new media
Founding member of the Critical Augmented and Virtual Reality research network (cavrn.org)
she/her
Professor in HCI @ USYD, Australian Research Council Future Fellow. Game Studies & Virtual Reality.
Yiqin (Yi-Chin) | PhD candidate @wpicakelab | Augmented Reality Researcher
assistant prof @university of amsterdam, digital interactions lab, she/her
associate professor @ ETH Zürich. sensing, interaction & perception lab https://siplab.org. computational VR/AR input, egocentric perception, predictive mobile health, HCI
💻 Interaction prototyping @ Apple • 🎓 VR Accessibility PhD @ UWaterloo • He/him • 🇨🇦/🇿🇦
johannwentzel.ca
Professor of Computer Science (Human-Computer Interaction) @ The University of Sydney.
Immersive systems, Human-AI interaction, HCI methodology
CS PhD student @UMD | she/her | VR/AR & HCI
🎓 HCI Professor, UW CS
🛠️ Director, makeabilitylab.cs.uw.edu
♿️ Co-founder, projectsidewalk.org
🤖 Visiting Researcher, Google Research
Villum Investigator and Professor in HCI & visualization at Aarhus University in Denmark. Husband, dad, dog dad, runner, Kung Fu artist, gamer. He/him. Mastodon: @elm@vis.social
Postdoc @ UNIZAR (computer graphics + human vision) | Previously: postdoc @ NYU; CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College | https://niall.phd/
I love computer graphics, perception, and cats
Daily insights from XR Research (https://buttondown.com/xrdigest/archive/)
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
The world's #1 spatial computing event series for the AR & VR (XR) industry where you can try hundreds of the latest demos, learn from talks by top leaders, and network with peers.
More on awexr.com
IAMSE is a nonprofit professional development society organized and directed by health professions educators whose goals include promoting excellence and innovation in teaching. IAMSE.org #MedEd #FacDev #MedSky
Social affective neuroscience in and outside Virtual Reality. PostDoc at Regensburg University. MPI CBS alumnus
He/Him.
Postdoc @EventLab @UniBarcelona
Open VR environments for research (CC0): gitlab.com/eventlabprojects/openenvironments.
VR research feed: https://bsky.app/profile/did:plc:wkncjmnqrxjmx7dskjju2nii/feed/vrcademicsky
http://tinyurl.com/27p67z27
The vOICe? OIC? Oh I see! Think different: vision for the blind through sound-guided mental imagery. https://x.com/seeingwithsound, feedback@seeingwithsound.com
https://www.seeingwithsound.com
Associate Prof of Neuroscience @ Brown University studying cognitive sequences integrating across animals and humans. Opinions my own. #WomenInSTEM http://neuroscience.brown.edu/desrochers
Cognitive Neuroscientist and avid Yorkshire Tea drinker • Co-founder and Programing Co-Director of Black In Neuro • All things VR/XR & neuroimaging research into social interaction and the maternal brain
🌻🇮🇪🇯🇲
Chief, Emergency Medicine, St. Joseph’s Health Centre @UnityHealthTo🇨🇦|Associate Prof @UofTorontoMedicine|Proud partner 🏳️⚧️ and Mom|Figure skater|She/her|Opinions are my own
Co-founder & CEO, Professor of Computer Graphics, Researcher in Spatial Computing, Accelerating computational medical XR with spatial intelligence
Since 1972, we research and study computer science at TU Darmstadt | @tuda.bsky.social. Follow us for updates on the department! Imprint: http://informatik.tu-darmstadt.de/impressum
Department of Computer Science in Aalto University, Finland.
Meet our people & read more about our work at cs.aalto.fi.
MIT's Computer Science & Artificial Intelligence Laboratory (CSAIL). Media Inquiries: rachelg@csail.mit.edu
Professor of Computer Science @ University of Salerno & CNR (Italy). Doing research at the intersection of #AI, #CogSci and #HCI.
ACM Distinguished Speaker & author of https://routledge.pub/AntonioLieto
Home: https://www.antoniolieto.net
Welcome to #VRChat! Create, explore, and socialize in virtual reality.
Join us! https://hello.vrchat.com/
Security enthusiast, CTF player, co-founder of ZenHack Team; he/him
Visual Experience /
PI + NOMIS Fellow @ItalianAcademy /
Presidential Scholar @columbiacss /
Affiliate @KriegeskorteLab + @ZuckermanBrain
AVA David Marr Medal 2025
Website: https://linton.vision
Basically bookmarking here. Free Newsletter there: http://understanding-tiktok.com
AR Pro Tobias Kammann on Augmented Reality News. All in on AR, its SDKs, User Interfaces, Research and Tech Philosophy.
Vision scientist. Professor at the Centre for Cognitive Science, Technical University of Darmstadt, Germany. 🇦🇺🇩🇪. pronoun.is/he
https://www.psychologie.tu-darmstadt.de/perception
Applied Perception and Psychophysics Laboratory (APPLY) at University of Toronto Mississauga Psychology
Run jointly by @BenWolfeVision.bsky.social
and @ankosov.bsky.social
https://applylab.org/
Free software for creating experiments for psychology, neuroscience, economics and more. psychopy.org
Supported by opensciencetools.org and The University of Nottingham.
Host your study online using Pavlovia.org.
XR Hall of Fame | Designed 1st iPhone Game | 4 Keys 2 Fun. Unlocking human potential through play. Developer of Follow the White Rabbit Tales an XR mystery adventure you play in the real world with your real friends. Now soft launched on 🍎 Vision Pro!
mostly potato-based biped.
Postdoc at Rockefeller: trying my hand at cell bio and cryoET.
CTO at Caylent. We're hiring! Formerly @pytorch, @awscloud, @mongodb, @SpaceX.
Servizio h24 INGV (sperimentale) - valori calcolati da sismologi in tempo quasi reale. - orario italiano - www.ingvterremoti.com, https://terremoti.ingv.it
Proud dad, Space Systems Prof U Toulouse- Mars Microphone @NasaPersevere Venus balloons #PlanetaryScience & SoCal addict. IHEDN 75e PolDef . Reserve Cit. AAE
Art Director @ Toca Boca
Speaker, Twitch streamer, cat lover, climbing, motorcyclists.
Prev. Titles. Horizon Zero Dawn, Battlefield, Apex Construct etc
Prev. @DICE @GuerrillaGames, @FastTravelGames etc
Instagram art @aavachan
The Internet's Observatory: Tracking cybersecurity and digital governance • connectivity and democracy • tools and policy for change • https://netblocks.org
Law and Technology Scholar🌻🇪🇺 at the University of Luxembourg & Academic Visitor at the Oxford institute for Ethics in AI #AILaw #HumanRights #EULaw #RuleofLaw PhD in Law (summa cum laude) @ScuolaSantAnna Head of Digital Rights @The_Digi_Con
The 48th European Conference on Visual Perception 2026 will be held in Bournemouth, UK. We're looking forward to meet you there!
https://ecvp2026.uk/
장발남 사랑/13년생/에이스테,호미사이퍼 위주/잡덕
Jack of No Trades.
CogNeuro | VR-XR | Dreams | Stats | R | Open Science
Assistant Professor @unav
luiseudave.com
Virtual reality, board games, sports and cats. Originally from the US of A, now residing in Naarm (Melbourne Australia).
Never let a computer tell me shit.
30+ | millenial shadow the hedgehog fan | i'm manifesting db daima | extra skill: excessive talking
Producer, Podcast Host, Author, Adjunct
Covering AI, XR & Metaverse for Forbes
Cognitive Neuroscientist and Senior Lecturer at UWE
Experimental research on perception and action at @abdnpsych.bsky.social
www.martingiesel.net
Cognitive psychologist interested in perception, illusions, sensorimotor control, and virtual reality.
I also blog for early-career academics: https://gavinbuckingham.wordpress.com/
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
Psychophysiologist at the University of Pisa actively doing experiments on specific phobias, social anxiety, PTSD, and consciousness of emotionally-subliminal &/or perceptually-subliminal stimuli.
Here to discuss scientific data and methods!
Vision Scientist | Lecturer in Psychology and Vision Sciences at the University of Leicester, UK | Interested in Time Perception, Metacognition and Individual Differences | Book collector (i.e., maniac)
Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
The IEEE Communications Society promotes technological innovation and fosters creation and sharing of information among the global technical community. The Society provides services to members for their technical and professional advancement.
The world's premier forum for advances in visualization and visual analytics. https://ieeevis.org/year/2026/welcome
Chaque soir: Tente de conquérir le monde. Le reste du temps: MCF (Paris).
@GuillaumeG_ sur X
🇨🇵 🇬🇧 🇪🇸 🇮🇹
Cognitive, brain & mind scientist @mpicbs.bsky.social & Max Planck Dahlem Campus of Cognition (Berlin) | head of @mbe-lab.bsky.social (he/him)
brain-body coupling | emotion & stress | 3D & XR for naturalistic psychology, neuroscience, & medicine
🇬🇾 🇬🇧 | Client Manager @FutureFriendsGames.com. Former Senior Editor at UploadVR. BAFTA Connect member. Will likely discuss F1, RPGs, VR, and Nintendo (he/him)
https://linktr.ee/terranauts
UploadVR Staff Writer
✉️ mike@uploadvr.com
🎥 youtube.com/@liveopenmike
📶 twitch.tv/liveopenmike
My opinions are my own unless otherwise stated.
Super vilian of VR. For the last decade, I've played, streamed and broken vr games. If you give me teleport I will use it to escape. Whip me an email droculusvr@gmail.com for business enquiries
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
We are a VR studio developing Sweet Surrender, a #roguelike shooter in VR!
From https://twitter.com/SalmiGames
pfp by https://bsky.app/profile/sheppybleppy.bsky.social