seasoned indoorsman. over a decade of making video games, somehow. he/him.
design portfolio: panecasio.com
Soft Rains is a Toronto-based game studio focused on bringing world-class development experience to our work.
Currently working on Ambrosia Sky 🪐 - Act One available now on Steam & EGS!
https://linktr.ee/softrains
Entrepreneur
Costplusdrugs.com
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
Breadwhisperer
Stop asking me if I got a BBL
Low iron girly
Ask me if I like coffee ☕️
Lead Artist - Special Projects at Wētā FX, Ex #VFX at Modelfarm, Mr.X & Mill Film.
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
Opinions are soley my own and do not represent my employer's.
Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games.
Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Art Director and Co-Founder Zapper Games
Former Technical Artist & Animator on Tchia at Awaceb
Bass doodlelooper
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises.
I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Senior Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Tutorials, articles, UE5 ➡️ http://techartaid.com
Technical Director @omlgames.com
All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
3D Environment Artist
Currently @ Blizzard
Ex: Valve, Riot Games, Amazon, Volition
———————————————————
phrisk.art
Senior Mission Designer II at Absurd Ventures
Previously at Infinity Ward & Rockstar Games
Also lead development on the fan project TimeSplitters: Rewind
Freelance journalist & consultant. BAFTA member. Editor of the NES-ential Celebration book. Words in The Guardian, The Verge, GQ, Metal Hammer, Fandom, Shortlist, NME, Gamesradar, Kotaku, IGN, Inverse, VGC, EDGE, etc http://www.tomreganwrites.com
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro.
gameanim.com
I'm Gabe Graziani, former community management manager guy at some videogame companies. Opinions = mine, he/him
PR & Events for Video Games
The ocean is my happy place.
Explore the power of climate creativity.
https://www.youtube.com/@EarthshotPrize
【創造は生命】ゲーム/イベント/グッズ等、感動体験を創造し続けるセガグループのニュースや、社内の様子を広くお報せします。
https://www.sega.jp
※個別のお問い合わせには返答できかねます
※本アカウントはテスト運営中となります
Managing Director of Narrative @GearboxOfficial. Jack of some trades, Master of Rhetoric, and Doctor of Narrative System Design. Opinions expressed are mine and mine alone. She/her
Official feed for BioWare, creators of Anthem, Mass Effect, and Dragon Age.
Senior Character artist in the game industry & Painting /gouache enthusiast. Working at
@HinterlandGames Ex @DeckNineGames
She/her
🇨🇦🏳️🌈
Build and Automation technician @beenox on #callofduty | Tech Nerd | Crazy dog lady | sci-fi enthousiast | My opinions are my own |
Sic semper tyrannis
Game Dev for 25 years ish. I like a whole bunch of stuff. Post about my city Vancouver, game dev, art etc..
English : native language
Français : deuxième langue mais ces jours je suix un peut merd
日本語 : 下手です
My site : https://levelism.com/
Redacteur NRC (wetenschap, filosofie, boeken). Rotterdamse expat.
Awards Editor @RottenTomatoes
President Pad & Pixel video game consulting
https://linktr.ee/crecente
BAFTA member
Kotaku founder
Polygon co-founder
Former video game editor Rolling Stone, Variety
A fabulous well-meaning lunatic.
Actor, singer, former ALL THAT cast member, and host of Temperamental with Lisa Foiles. 😼
Story, games, procgen, bad futurism, machine ghosts. Everything is narrative design
devoted homo 🌈 she/her
https://linktr.ee/leighalexander
Senior Technical Artist - Product Advocate at Adobe Substance 3D
Hobbyist photographer
(opinions are my own)
https://linktr.ee/cgvinny
Writer. Makes books, games.
Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. And https://oldmenrunningtheworld.com/
email: jim at big-robot.com
Now: lead writer on Saros at Housemarque // games & narrative consultant.
Then: Returnal, Total Warhammer, Trek To Yomi, No Man's Sky, Humankind, more. Ex-journo, inc RockPaperShotgun.
Newsletter about toy robots: millionrobots.beehiiv.com
Brighton, UK
Co-creator of Rock Paper Shotgun, currently helping out at Kotaku, and still looking for a new long-term gig.
I write www.buried-treasure.org, unearthing excellent unknown indies. Please consider supporting!
Patreon: https://www.patreon.com/buriedtreasure
Um homem raivoso que gosta de falar de video-game
Sou casado💍pai da criança mais linda desse mundo🌙
Meus trabalhos e redes sociais: https://beacons.ai/tinymigs
Contato: 😎 Contatomigs@gmail.com 😎
Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Creator, designer, writer of some videogames you may have played. I (still) (occasionally) blog at www.clicknothing.com. I am also the creator of Mythmaster RPG - available now at www.mythmasterRPG.com Follow @mythmasterRPG.bsky.social, or come and play!
GDC Festival of Gaming returns March 9-13, 2026, in San Francisco!
Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. www.polycount.com
Support Us! https://patreon.com/polycount
Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
We write about PC games, and things to do with PC games, at http://rockpapershotgun.com.
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
Creative Director at Ubisoft Montreal on UNANNOUNCED... Previously worked on Gotham Knights; Splinter Cell Blacklist + Conviction; Far Cry franchise. He/him.
Music Marketing Consultant 🎵
Artist Management @zaskamusic 🕺
Canada - Ireland - Remote 🌐
I use my powers for good✌️
founder and studio creative director at The Outsiders. New Yorker. Made some games, wrote some games. Battlefield Bad Company 1/2, BF3, Killzone 2, Mirror’s Edge, Payday 2, Metal Hellsinger, others. Making (redacted) : a new game.
https://www.instagram.com/heldercmt
📍São Paulo 🇧🇷🏳️🌈
PT | EN
swe 🧑💻 Southern California
Movies, video games, keshi, dogs, food, and menswear are things I enjoy. I previously worked for @polygon.com.
Assistant Prof. of Psychiatry & Neuroscience at U. Laval. Noradrenaline, dopamine, learning, etc. VBPlab.com
YT Content Creator | 500k Subs | Reviews, Tech, & Documentaries | @GOGcom, @EA, @CapcomUSA_, @UbiSoft, @PlayStation, @Corsair |
Business: nick930930@gmail.com
Senior Community Manager for Tripwire by day, day drinker by night!
Lead engineer @statelyai building machines. Prev @epicgames. Coach @mentorcruise. ❤️ Statecharts, Finite State machines and XState.
Politologue & grand curieux 👨🏻🦰📚
Conseiller chez TACT 📢
#GoCeltics 🍀
Mes publications n'engagent que moi 📌
The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
The global authority on PC games. PCGamer.com
Média culturel numérique basé à Montréal, au Québec, depuis 2010.
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Principal Level Designer at Elsewhere Entertainment (Activision Blizzard).
Quake 1 Mapper.
Ex Level Designer at Treyarch, CDPR, Techland.
LEVEL-DESIGN.org guy.
Shanghai & Philadelphia
Books &c.:
https://sleepknot.substack.com/
https://www.davidfperry.com/
https://www.pyramidnewsscheme.com/
Photographer and Printmaker in Escondido, California USA
Writer of Fortune; BAFTA-nominated, award-winning New York Times & Sunday Times bestselling author of novels, scripts, games, new thriller Dark Horizon, the Marc Dane series, tie-in fiction & much more!
https://jswallow.com/
https://linktr.ee/jmswallow
Community Manager for @wbgames 🐉 | Pro Wrasslin | Combat Sports | Metal
🔆LA forever🌴
Game dev & art mercenary!
Frog Fractions 1, 2, 3, & 4
@supermeatboy
@dreamdaddygame
@dimbulbgames
rachel@rachelsala.com
Creative sort. Grim Fandango and Monkey Island aficionado. https://linktr.ee/thrik
See also: @mixnmojo.com, @mapcore.org, @grimfandango.network
Game developer, former daysleeper.
The REAL Telltale.
We're reissuing classics, honoring the past, & creating new games.
*We will remember that.*
🚀#TheExpanse: OUT NOW!
https://www.telltale.com/the-expanse/
𝓘𝓮𝓻𝓾𝓷 or Marc they
-͟͟͞☆ Fandoms: Pokémon, Kara no Kioku, FMA manga, Ace Attorney, Blue Period, Barakamon, Bandori, Enstars, MILGRAM, Yotsuba&!
-͟͟͞☆ Unpaid doodler and critic. Biggest Striaton trio fan.
🇺🇸/🇬🇧/🇮🇩 english and indo ok!
N4mmiei on IG
Award winning script writer, novelist, and games designer.
john-french.com
Rep'ed by @losbennett.bsky.social @liverpool-lit.bsky.social
Love fantasy, horror and building worlds.
He/him. #gamedev art management, external production, and pipeline excellence in Seattle. Author (How I Escaped Evangelical Hell), ramen enjoyer, cat hugger, name haver.