Basic Prog Brit Woke Remoaner Centrist Dad.
He/Him, Bi, ADHD, the usual.
Former Splash Damage game dev.
Full-Stack Narrative Designer/Game Writer available for hire:
https://www.sternword.co.uk/
AAA independent game development studio working on an unannounced original IP. You can see game concept art at https://gravitywell.games
Professional maker of janky things. Ex-splashdamage
Technical Designer @ Underdog!
Too many boardgames, likes to go 🆙
Dumbfuck. Depressed and ready to make mistakes.
sen-wah ve-hic-u-lar art-east @ Cloud Imperium
Previous Senior Env @Splash Damage
enjoyer of environment art fundementals
www.joetyas.com
Senior Gameplay Programmer at Splash Damage
Crumbly old game developer, baggy and a bit loose at the seams. Have been doing it since all of this was just fields.
Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Senior Technical Audio Designer @Epic Games
Secretary for @gameaudiodiversity.bsky.social
Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer.
(He/Him)
Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games.
Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Art Director and Co-Founder Zapper Games
Former Technical Artist & Animator on Tchia at Awaceb
Bass doodlelooper
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker
📍 Montreal 🇨🇦
🌐 UnrealEngineResources.com 🪁
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises.
I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Senior Technical Artists, Epic Games
Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Senior Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Tutorials, articles, UE5 ➡️ http://techartaid.com
Technical Director @omlgames.com
All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
Lead Artist - Special Projects at Wētā FX, Ex #VFX at Modelfarm, Mr.X & Mill Film.
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
Opinions are soley my own and do not represent my employer's.
Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
UE content creator, specialized in tech art. I don't share my opinion much.
America’s Finest News Source. A @globaltetrahedron.bsky.social subsidiary.
Get the paper delivered to your door: membership.theonion.com
Join The Onion Newsletter: https://theonion.com/newsletters/
Tired of the AAA industry. Started a new london-based indie studio @weareunderdog.bsky.social
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Founder and Design Director of https://mooregames.co.uk
Lead Designer: Rogue Trooper • AvP2010 • The Persistence and more
http://alexmoore.me.uk
Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on Verminsteel! https://store.steampowered.com/app/4352280/Verminsteel/ (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
Private account, mostly Warhammer;
Senior Game Designer for
Electronic Arts Digital Illusions Creative Entertainment;
Worked on games you know and on games precious few played.
https://www.linkedin.com/in/jandavidhassel
Founder of Pawsmonaut Games - Scottish Solo Indie making AETHUS, a physics-driven sci-fi survival/base-builder set beneath an alien planet: https://store.steampowered.com/app/2541530/AETHUS
Previously: AAA Tech Designer: Splash Damage | BARB | R*
CFO Blue Frame Shot. Game dev. Weird adventures. Former Senior Unreal Engine/UEFN Instructor at Epic Games. He/him.
making Dead Static Drive with @leena.reuben.games
founder and owner/operator of the kurt russell fan club
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant.
http://patreon.com/docgames
http://medium.com/@docseuss
http://paypal.me/stompsite
Director of video games. Most recently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.