CEO & Director at Wildflower Interactive
Principal Artist at Double Fine Productions. Character in PsychOdyssey. Likes Groo ⚔️ Berkeley, CA.
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
3D artist, illustrator, animator & idiot. Click & hold #art to see some of my work, #diy to see some DIY projects and #CABINBUILD to read how we built a cabin
moonjam.com
instagram.com/moonjam3D
ducksfilm.com
https://ko-fi.com/moonjam
spread thin between art and tech,
passionate baker
Ger/Eng/日本語
ex weta-digital, Square-Enix, Lionhead
https://www.artstation.com/sschoellhammer
https://www.linkedin.com/in/sebastian-schoellhammer-2b43
I make stuff | currently making movies @Liberty Films | associate producer on the Rogue Trooper movie | Mike Bithell's muse | prev: No Man's Sky
i need a massage and a treat
toronto
he/they
production in games
No Goblin - Polytron
Previously: Panic - Finji - Tunic - Sable - Untitled Goose Game - Fellow Traveller - Blaseball
Composer & sound designer for animation, art, museums, games, mostly.
#animation #soundart
studiokamp.com
Illustrator, stop-motion animation enthusiast, and vintage motorcycle rider and wrencher. Indiana, USA. Worldwide at www.rednosestudio.com
videogames artsman.
Currently ART MANAGER on Cult of the Lamb at Massive Monster
prev Pool Panic / Saltsea Chronicles / Hohokum / I am Dead / YOU DIED / Over the Alps
He/him
www.angusdick.com
Game dev. Owner of Rekim games. Made Pool Panic with @AngusDick.com. Worked on Flock, Monsters Expedition, Over the Alps, Hohokum, etc. Ye olde Gorillazer. Was Mike_Robbo on twitter.
Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Illustration, products, toys & licensing
——
US and UK
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shop.juliewest.com
Art Director (prev Roll 7 / ustwogames) 🌙 Illustrator 🌙 AD on Apple Design Award winner Ordia 🌙 Bafta Breakthrough Brit 🌙
Art slinger, illustrated Eat the Reich, some Critical Role comics and a lot more besides.
https://www.etsy.com/uk/shop/Chamonkee
Illustrator / Designer
losfokos.com
The ultimate celebration of gaming's past, present and future - on.games
Writer. Makes books, games.
Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. And https://oldmenrunningtheworld.com/
email: jim at big-robot.com
Plushsmith & video game enthusiast at
theBehemoth.com
Indie dev / Art Director who loves storytelling. linktr.ee/beidi
Working on The Daughters of Time. One step at a time. 🕹️✨
tinystorm.co.uk
Other game I made🌙LUNA The Shadow Dust
store.steampowered.com/app/465100
3D Artist, Lowpoly Girl, Aspiring Animator. 💜
support me 💜 https://ko-fi.com/vippori
portfolio 🎨 vippori.com
animations 🎬 youtube.com/@vippori
contact: violet@vippori.com
she/her
Indie Developer/Director @ Cloak and Dagger Games • The Excavation of Hob's Barrow (BAFTA longlisted), Sumatra: Fate of Yandi, Football Game and more • Working on ???
UK based/NZ born • Folk horror nut • He/Him
https://linktr.ee/cloakanddaggergames
Art Director + Founder @hellogames - Light No Fire, No Man's Sky + Joe Danger.
Writer - Knights and Bikes, Alfie Bloom. Co-creator of Rani Reports (as Gabrielle Shewhorak) and Tiffany Aching’s Guide to Being a Witch with @rhi.bsky.social. Former game developer/lecturer.
Agent- @Hannahlitagent.bsky.social
Past: Team Fortress 2, VR, Stanley Parable Deluxe
Present: Character sculptor maybe sort of
Future: Dirt, mushroom food
He/Him
Not into NFTs
Stick your AI up your arse.
Part time doodler, full time chit-chatter. Consistently inconsistent.
Video games, pugs and other random things. Unsure whether I’ll post anything on here or just lurk…
Creative director, writer, designer, artist (Imagineering, LucasArts) - Rise of the Resistance, Sorcerers of the Magic Kingdom, Curse of Monkey Island, Day of the Tentacle.
Director of Production and Operations at Astrid Entertainment. I make games (like Fable, X-Com, Populous:TB, Blood & Truth). PSN:Stu_Whyte Xbox:StuWhyte.
Design goblin and strategic design consultant for videogames. (Ex) game director from indie to AAA and back. Surely _almost_ irrelevant.
Synaesthete. Synthesist. Dad. He/him
www.richardeflanagan.com
🧡 Double Fine Productions // @doublefine.com
💀 Day of the Devs // @dayofthedevs.org
Formerly: ⚛️ Media Molecule & 👍Idle Thumbs
A hollowed out husk peeking dubiously at the world outside from the safety of a blanket fort 👀
onedotzero. founder, co-founder, creative director, curator, speaker, writer, photographer, traveller, designer, eater, thinker, lover, brother, maker, father, son, producer.
Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love photographing remaining nooks and crannies of old Japan. Creator and director of AWAYSIS. Spends a lot of time underwater.
Director of Operations @ Gardens 🌳. Used to build game worlds and now building a game studio. Prev on Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
🌳 http://www.gardens.dev
Art Half of Risky Lab, developer of Warbits.
Indie making games for the whole family to play together as Cowly Owl. @chrisoshea on Twitter
www.chrisoshea.org
Fun enthusiast, CEO @ Studio HEFT and purveyor of Joy(Inc). www.heft.studio
Maker of animations and games at @splinterdesign & interviewer of creative folks over at Thunder Chunky
一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
🇲🇺🇬🇧 Dr. of Performance Capture. POC in Play. DVRS Games Festival Director
|General Manager, 20th Century Games |
|VP, Business Dev for Disney/Pixar, Lucas & 20C Games |
|Ex-PlayStation, Ex-Harmonix // Ex-The Main Drag Drummer|
Luckily in the right place/right time for a few big games.
Loves games, music, TV, my wife & kid.
Programmer at Don't Nod Montréal, littleBits enthusiast, friend of rodents, dad.
You may remember me from such games as FEZ and Cooldog Teaches Typing.
Old tech ramblings @ http://theinstructionlimit.com
Writer of books and games mostly about art, mystery and murder for you and the kids in your life. Lives on a ship in Rotterdam. Used to work in museums and galleries for ages. Miss it. Addicted to Reddit and Beat Saber.
https://www.sharnajackson.com
BAFTA winning creative director of games, digital things, not digital things. All sorts really. A smorgasbord.
Running and helping run companies since the year 2000.
Geek Dad. Artist. Creative Director. Drawer of Robots. Maker of games. Formerly Bungie, Magic Leap, PopCap, EA, CN, Disney. he/him - Thoughts are my own.
Visual Effects Developer at Valve
they/them • @florianvltmn on the bird site, #gamedev, made How to Say Goodbye! prev: Lieve Oma, designer on Monument Valley 2, Assemble with Care • links: https://linktr.ee/vltmn
Ozark game dev duo, making The Marvelous Raincaster of Yell Holler.
Previously: Burly Men at Sea, Doggins, Wooden Nickel. brainandbrain.co
💧 raincastergame.com/wishlist
Artist based in Barcelona. Comic book colorist in Something is Killing the Children. Portfolio: http://pollomuerto.com
Executive Producer at Formation Games
Loving life and making the most of it. 🤓🕹
www.neildejyothin.com
Art director and concept artist in games. Previously did stuff for Riven, Half-Life: Alyx, Westworld VR, Mondo. Draws a lot of rocks and historical fashion. | ClaireHummel.com | linktr.ee/shoomlah
silly game maker
making @beastieball.bsky.social
blog: http://wishesgames.com
profile banner is a fanart by wendi/trebuchet/闻笛
Professional good thing liker.
http://brandonnn.com
Gaffer @sigames
director @footballmanager
Industry Ambassador @warchilduk
@lofootball committee
VP @specialeffect
Governor @elamhq
Cooking Blog http://miles.cooking
Personal account
Communicator. Observer. Griot.
Co-founder at Tribute Games
craig d. adams
videogame creative director type 💭🕹️
superbrothers AV // #sworcery JETT
superbrothersHQ.com
superbrothersHQ.bsky.social ✨
cooking up something new, something fun
Illustrator, Designer, Beatles knowledgist.
I sell prints at liamdevereux.co.uk/shop
Principal Designer at Media Molecule ✨
French, love making games, building stuff, stripes, food and great people
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
Designer / Art Director / Creative Director / Socialist / wannabe cartoonist...
Overhead a rainbow appears. In black and white.
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler.
https://clarafv.com
Game Maker, Lecturer in Game Production at Abertay University (Professional Projects Module Lead). Glasgow. Former Molecule. This is not a place of honour.
Writer, Director w/ @nickfolkman.bsky.social • Now: Senior Writer @ Riot Games • Prev: Spider-Man 2, Ratchet & Clank, Miles Morales, MASSIVE CHALICE • voice on @scriptlock.bsky.social • Rep: Rain Management
Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs
🐘 idlethumbs.social/@ja2ke
🕸️ rodkin.online
Avatar by @michaelfirman.bsky.social
Creative Director / Creative Technologist - Immersive / XR / Games
Currently at Wētā FX, Previously The Mill
Fanatical about all things real-time, art, and games
🎮 Narrative designer: A Monster’s Expedition, Little Kitty Big City, Flock
🎨 Illustrator
📚 Former dep ed at PCGamer
🪲 Beetle enthusiast
Creative Director @electricsaint.bsky.social
BAFTA Breakthrough // artsy weirdo // illustrator, gamedev, stubborn idiot 🧹🏍️
she/they
annahollinrake.com
👇 Crescent County Kickstarter 👇
kickstarter.com/projects/annahollinrake/crescent-county
🏴 animation station
wanderson.xyz
instagram.com/willandersonjr
Escape from the other place. I make music for lots of things. Feed is mainly shameless propaganda on musical output. Rubbish at chit-chat as need to concentrate on music making. Soz.
Gamester and writer. Former Edge editor, now working at Mojang on storytelling for Minecraft. https://rotational.co.uk
Co-founder, Upstream Arcade
Design, Gameplay, Code, Rendering
Hellboy: Web of Wyrd | West of Dead | Deadbeat Heroes | The Marvellous Miss Take | Fable II | Black & White 2
He/Him
www.upstreamarcade.com
Independent game maker and industry mentor. @finjico.bsky.social co-founder and director on https://usualjune.com/
More games and talks and things at https://adamatomic.com/
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ (EN/FR)
Check my website: https://charlesboury.fr
creative director/writer of Crow Country, The Mermaid Mask, Tangle Tower, Snipperclips, Haunt the House. SFB Games w/@sfbtom.bsky.social
Adam@SFBGames.com
½ of indie game co SFB Games w/ brother Adam
MAKING: The Mermaid Mask
MADE: Crow Country, Tangle Tower, Snipperclips, Haunt the House, Detective Grimoire
Sound Idiot #AstroBot #KnightsAndBikes #LittleBigPlanet #Tearaway #AdobeSubstance3DModeler #Tethered #WonderWorlds et. al
Art Director at @massivemonster.bsky.social
Making @cultofthelamb.bsky.social
Conference Director @ Konsoll Bergen, Managing Director @ NONEDA, Chairperson of the Board @ Women In Games Norway. Loves tonkotsu ramen, feminist sci fi, and pictures of pets. (she/her)
Turning caffeine into code, via questionable osmosis.
Freelance Programmer (Gameplay, Tools, Optimisation &c.)▫️Let's chat!
www.andrewroper.co.uk ▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap
GamesAid & SpecialEffect Ambassador
Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game
× Made Kojima's GOTY『 FRAMED 』
× Proud Dad / multi-award winning cliché
× He/Him
He/Him
We make music: 007 First Light, Assassin’s Creed Shadows, the Horizon franchise, Gotham Knights, Assassin’s Creed Odyssey, Alien: Isolation.
https://www.theflightmusic.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok. Austin / Chicago guy.
https://linktr.ee/chriswade__
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on Keeper and the remastered versions of Grim, DotT, FT and Monkey Island.
Senior systems programmer at @doublefine.com. Helped make Keeper, Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
Art & Animation Director @thunderlotusgames.com • Formerly Character Animator @Skullgirls @IndivisibleRPG • 🚫AI • He/Him 🇫🇷 • https://linktr.ee/nathandupouy
Creative Technologist, apparently. Doing things @doublefine.com. Dad, wingman to @dollsticks. Stop burning things! #divest #ActOnClimate
tomkiss.net • dodeca.studio
Game Designer/Developer, UX and 2D Art/Animation.
Past: Future Unfolding, Spirits, Ordnungswissenschaft.
Passions: 🤸♂️ & 🧘
Also @artbymarek on other social media 🐘 📸
He/Him
www.artbymarek.com
Lead Artist/Developer for Alto’s Adventure & Alto’s Odyssey, founder of Land & Sea, currently working on summerhill.game
Making Mythmatch, an anti-capitalist merge game. Previously worked on Knights and Bikes, LittleBigPlanet, and Ratchet & Clank.
Mythmatch coming March 13th: s.team/a/1778050
live: brighton, uk
work: senior ui @ media molecule (tearaway, tearaway unfolded, dreams, tren)
working on: something, usually
prev: gamer network, tokugawa heavy industries
ashamed of my words and deeds
So Romantic! Sometimes code, sometimes pixels, sometimes design.
Previous: Jack Move, a cyberpunk JRPG 💽⚔️📖
Next: Pin-Crawl! 🪩🔮💫🧙
Usually: 🇹🇼